Before Starting
Advice for Developing a Plugin
DOs 👌
- Document your contracts using NatSpec.
- Test your contracts, e.g., using toolkits such as hardhat (JS) or Foundry (Rust).
- Use the
auth
modifier to control the access to functions in your plugin instead ofonlyOwner
or similar. - Write plugins implementations that need minimal permissions on the DAO.
- Write
PluginSetup
contracts that remove all permissions on uninstallation that they requested during installation or updates. - Plan the lifecycle of your plugin (need for upgrades).
- Follow our versioning guidelines.
DON'Ts ✋
- Leave any contract uninitialized.
- Grant the
ROOT_PERMISSION_ID
permission to anything or anyone. - Grant with
who: ANY_ADDR
unless you know what you are doing. - Expect people to grant or revoke any permissions manually during the lifecycle of a plugin. The
PluginSetup
should take this complexity away from the user and after uninstallation, all permissions should be removed. - Write upgradeable contracts that:
- Repurpose existing storage (in upgradeable plugins).
- Inherit from previous versions as this can mess up the inheritance chain. Instead, write self-contained contracts.
In the following sections, you will learn about the details about plugin development.